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See:
Description
| Interface Summary | |
|---|---|
| StateMachineListener | The StateMachineListener is designed to ease developer to customize the behaviour and to listen for the state machine changes. |
| Class Summary | |
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| StateMachine | The StateMachine is NFA (non-deterministic Finite State Machine) implementation. |
| Transition | The Transition object specifies a rule how the state of the ASM is changed. |
Contains an implementation of an Abstract State Machine, used in the CECED Device simulators.
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